2017.09.04.
The health-bar got some lovely additions:
Value change “pop” animations, / maximum health indicator and a hearth slowly turning black on low health.
2017.09.03.
Minor in-game UI enhancements:
Gold and hero attribute values play a subtle “pop” text animation when changed.
2017.09.02.
Some more in-game UI polish:
Chests and shop pickups have cost indicators now which change color if you can/can’t open or buy them.
2017.08.05.
The Book of Monsters
& the Tome of Artifacts
2017.08.03.
Completionist players will love this:
Detailed info can be gathered into your persisting journal about monsters and magical artifacts after several kills/pickups.
2017.07.31.
UI polish:
Item pickups animated, adding a slight “Back-in” easing.
2017.07.29.
Animation system updates:
- Player for hitting the wall animation was updated with a tiny stretch and squeeze transformation.
- Animation during battles enhanced both for the player and the monsters (stretch/squeeze/shake).
2017.07.20.
Menu notification speech bubbles, e.g.: settings, achievements …
+Most recent notification speech bubble hides and gradually fades-out old ones.
2017.07.11.
Recent monster skills additions:
- Bat: dodge
- Crab: interrupt
- Skeleton: resurrect
